Smash Ultimate Never Ask Me for Anything Again
The most pop Smash fangame on the internet has received its biggest update yet – iii years in the making!
Are you prepare to experience…
SUPER SMASH Flash 2 BETA?
NOTE: This game is even so very much a piece of work in progress. If you'd like to aid with the evolution, please click here.
…Super Nail what?
– Super Smash Flash is back! You lot do remember u.s., correct? The original Nail Bros fangame, about popular for content and difficulty, rather than gameplay, Super Nail Flash was…well, Super Smash in a Flash. It showed very few similarities to the bodily Blast Bros gameplay as information technology was our outset game, nevertheless yet somehow attracted big crowds of people. Now, with the knowledge we've picked upward along the mode, nosotros're striving for the utmost quality this time effectually. Super Smash Flash two is not a game fabricated past one person in a calendar month, like SSF1. Super Nail Flash 2 is a game made by hundreds of people over several years. Information technology will be ane of the biggest Boom bros fan-games – no. Ane of the biggest Flash games , to appointment. Nosotros hope.
Is this actually made in Wink?
– It is, and one of our major product goals hither is to prove that Flash is underestimated and underappreciated. If we tin brand a console-quality game with controller support, online mode, and 10 years worth of custom art, so can you. No other programming interface would permit united states the kind of convenience and workflow that we accept with Super Smash Flash 2 without custom tools. Wink is incredible for creating video games and animations with a depression bulwark to entry and an incredibly unproblematic interface. (tl;dr stop calling for Flash to dice, jerks)
Why does your game have a Wikipedia page?
– I accept no idea simply we're really excited almost it.
This isn't listed on Twitch! Can I stream/scout SSF2 Beta live?
Unfortunately, Twitch does non list u.s.a. as a game. We suggest using YouTube Gaming!
Practice you have a Discord?
We do! Please notation that invitations are non always open, so if the link doesn't work please check back again subsequently.
Can I use my gamepad?
– If your OS recognizes it, and you've got drivers… aye! Please note, at this time only the downloadable version of the game (to your right) supports gamepads due to shortfalls and discrepancies in back up between the browsers.
Where'southward the best identify to notice matches?
– Our partners over at Anther'southward Ladder run an awesome conversation with matchmaking built right in! Check information technology out here.
Tin can you lot add together [insert character hither]?
– Unfortunately with a game of this scale, we need to plan things out alee of time then that we tin cease the game at some bespeak. At this fourth dimension nosotros cannot accept content suggestions for this reason. Sorry!
How can I support your evolution?
– Nosotros are not accepting any monetary compensation on behalf of Super Nail Flash two. The best way to back up united states is to keep playing. Information technology'll brand u.s. happy. Hopefully information technology'll make y'all happy too.
WHERE IS THE FULL VERSION?!
– Super Blast Flash ii'south Beta release is our final full-featured update to our public release before the full game. We're hard at work and well on our way, and we allow you lot to experience our progress forth the way – that is the betoken of Super Blast Wink two'south demos.
Are there combos in Super Smash Wink ii?
– Absolutely. Super Nail Flash 2 has depression landing lag, high hitstun, and high gravity, leading to an exhilarating combo game with lots of mixups that will notwithstanding feel right at habitation to those coming from any of the official Smash games – even ones where combos don't exist. This is 1 of our major project goals.
Which Smash game is SSF2 based off of?
– Ah, I see you noticed that SSF1 was based off of Melee, huh. Well, think of SSF2 as a Frankenstein. We're smashing together a "Greatest Hits" blazon deal with our engine, feel, and aesthetics, merely nosotros're also taking our own creative liberties as well. In that location's no definite answer to this question!
Well, in terms of engine?
– SSF2'south engine is Frankenstein'd too. At first glance, it's very reminiscent of Boom 4, really; some of the more obvious engine aspects will make that clear correct away (with the low landing lag, high-ish hitstun, high gravity, etc.) But it goes deeper than that, and this will go more apparent every bit the game matures and we brainstorm activating our other engine aspects.
Practise characters have consummate movesets?
– Absolutely. Some characters accept placeholder animations at the moment, but they will all be remedied before the total release.
Does this work on Mac/Linux?
– SSF2 runs improve on Mac than on most Windows computers, really! As far as Linux, you lot can ever play our game using Chrome until we get an executable finished up.
Is online manner planned?
– Information technology's in!! 🙂
What almost L-Cancelling or (insert some complicated Boom Bros-related acronym here)?
– Probably not included. Equally far equally L-cancelling though, SSF2 has globally reduced landlag (some phone call this ALR – Aeriform Lag Reduction), and instead of existence move-specific, information technology's more often than not grapheme specific with a few exceptions, ranging from 3 to 12 frames (at xxx FPS). If we gave you Fifty-cancelling, y'all probably wouldn't need to apply it ofttimes.
Source: https://www.supersmashflash.com/play/ssf2/
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